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Ship Creation Materials / Skull and Bones

More images to be uploaded at a later date
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Throughout the development of Skull and Bones, my role included crafting textures for Ship building, focusing specifically on the tiling and trim aspects. Showcased here are the main textures used for the Chinese Junk shown in the upcoming Season 3. These materials were made from scratch in designer, only utilising mask made in photoshop.

This project was a massive team effort with a long history, a collaborative achievement, done by many great individuals.
Congratulations to all the great people responsible for pulling this off! I would particularly like to thank and congratulate the teams I had the pleasure to work with at Ubisoft Philippines, Ubisoft Chengdu, Ubisoft Shanghai, Ubisoft Montreal and Ubisoft Paris for their incredible work and constant support during this adventure.
Special thanks to Andie Sulistio for his guidance and direction.
Please check out some of the team that made this possible!
https://www.artstation.com/jewell
https://www.artstation.com/nissigatan
https://www.artstation.com/kaorifurusawa

Weathered wooden ship hull texture, coloured paint could be added by shader

Weathered wooden ship hull texture, coloured paint could be added by shader

Asian roof tiles for the more fortified areas of the Junk

Asian roof tiles for the more fortified areas of the Junk

Various decorative trims

Various decorative trims