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Russell Benjamin Chua
Russell Benjamin Chua
Senior Texture Artist @UBISOFT | Hobby illustrator
Singapore, Singapore

Summary

Russell Benjamin Chua is a CG generalist based in Singapore, with a skill set ranging from concept art, illustrations, matte painting to high poly modeling, low poly optimization and texturing for high and low assets. He also has a tendency for over-optimised textures, low polycounts and 400ish layer PSD files. Although his style typically sways towards realism, he hopes to be a versatile artist by the end of it all.

Besides modelling and doodling, Russell likes to build Gundam and tries to straighten his messy hair.

Skills

Concept ArtConcept DesignIllustrationMatte PaintingProp ModelingCharacter ModelingLow-poly ModelingTexturingVisual EffectsHigh-poly ModelingPhoto-manipulationLook DevelopmentPhotogrammetryPBR TexturingTexture BakingRetopology

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Quixel Suite
Quixel Suite
NDO
NDO
Megascans
Megascans
DDO
DDO
Photoshop
Photoshop
RealityScan
RealityScan
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
CrazyBump
CrazyBump
xNormal
xNormal
After Effects
After Effects
Toon Boom Studio
Toon Boom Studio
Illustrator
Illustrator
Twinmotion
Twinmotion

Productions

    • Video Game
      Assassin's Creed Mirage
    • Year
      2023
    • Role
      Texture artist
    • Company
      Ubisoft Bordeaux and Ubisoft Singapore
    • Video Game
      Skull and Bones
    • Year
      2018
    • Role
      Texture artist
    • Company
      Ubisoft Singapore
    • Video Game
      Assassin's Creed Valhalla: siege of paris
    • Year
      2021
    • Role
      Junior texture artist for Biomes
    • Company
      Ubisoft Singapore
    • Movie
      Singapore Bicentennial
    • Year
      2019
    • Role
      Concept artist, Lead Character artist, Matte painter
    • Company
      CraveFX
    • Video Game
      Borderlands 3
    • Year
      2019
    • Role
      (Freelance) Weapon concept artist
    • Company
      Gearbox
    • Video Game
      Teppen
    • Year
      2019
    • Role
      (Freelance) Illustrator
    • Company
      Capcom
    • Board & Card Games
      Bakugan Battle Planet
    • Year
      2018
    • Role
      (Freelance) Illustrator
    • Company
      Spin master
    • Video Game
      Assassin's Creed Origins
    • Year
      2017
    • Role
      3D Art Intern
    • Company
      Ubisoft Singapore
    • Video Game
      Shadow Bound
    • Year
      2016
    • Role
      Environment Artist, Environment Texture Artist, Environment Art style assurance
    • Company
      Digipen institute of technology

Experience

  • Texture artist at Ubisoft Singapore
    Singapore, Singapore
    April 2022 - Present

    A texture artist assisting in asset creation and environmental texture creation.

  • Junior Texture artist at Ubisoft Singapore
    Singapore, Singapore
    February 2021 - April 2022

    A texture artist in the biome department. Handled the creation of tiling textures and unique pipeline for decorative assets.

  • CG Generalist Asset Specialist at CraveFX
    Singapore, Singapore
    November 2017 - February 2021

    A CG generalist on various projects ranging from vis-dev to asset and texture creation.

  • Freelance Digital Illustrator at Volta
    Singapore, Singapore
    October 2017 - April 2020

    An artist on various projects dedicated to creating illustrations and high-end concept art for

    video games.

  • 3D Art Intern at Ubisoft Singapore
    Singapore, Singapore
    January 2017 - August 2017

    Art support and creation for level artist and designers; creating textures, environment props, decals.

    Level debugging, terrain building, AI pathfinding and debugging.

  • 3D Artist at Digipen Singapore
    Singapore, Singapore
    January 2016 - August 2016

    Art support and asset creation for the environment team. Helped to fine tune the environment texture style, and assisted in environment props and texture creation.

    Game is playable here!

    https://games.digipen.edu/games/shadowbound

  • Teaching Assistant at Digipen Singapore
    Singapore, Singapore
    June 2014 - September 2016

    Teaching Assistant for Basic art modules and Advance Production project modules by assisting the lecturer & students during and after class hours.