This gallery is a selection of the naval pack materials I created during the production of Black Flag Resynced.
---
When I joined the project, I was tasked to help the Ship Team MTX to bring their emissive concepts to life.
As I was hacking the emissive shader, the workflow was rather limited. Utilising a mix of vertex painting and limited saturation to hide the texture tiling.
---
Every material showcased in this gallery was made in Substance 3D Designer and Photoshop and rendered in Anvil
Please check out the rest of the amazing texture team
► Singapore Texture Team :
Monica Marshellina, Russell Chua, Zhi Hong Ong
► India Texture Team :
Salil Harchekar
► Chengdu Texture Team :
Ye Hang
► Philippines Texture Team :
Christopher Palo, Dan Joseph Abordo
► Bordeaux Texture Team :
Vadim Tougeron, Camille Arnoux, Julien Delannoy
---
As always, this was a team effort, and I'm grateful to everyone involved in the creation process.
Special shoutout to Technical Artists Hazel and Kenneth for helping me to debug and lookdev the emssives
https://www.artstation.com/zaelhyl
https://www.artstation.com/kenchan