This gallery is a small collection of some of the materials I made during the production of Mirage.
Though my mandate was to aid the texture team in retakes and localising existing legacy textures, I helped with other texture request. Featured here are some of the materials for the slum architecture and ruins kit.
Every material showcased in this gallery was made in Substance 3D Designer or Photoshop and rendered in Marmoset Toolbag.
While these materials were made for the slum areas, most of them were also put in the material library and can be found throughout the game.
BIG kudos to Vadim Tougeron
https://www.artstation.com/vadim_tougeron