My contribution to the creature design for Papahan films new pilot episode for Raksasa.
It was an interesting project to work on as it was created with a variety of techniques, utilizing photogrammetry and sculpting in Zbrush.
You can see the various stages in design here. The creature was sculpted in zbrush, baked down in Marmoset and textured in Substance Painter. The final model stood around 28k Verts and 6 UDIM textures of various resolutions.
The creature's tongue was created via photogrammetry from the prop tongue done by Second Skin Studio. Scanned, cleaned up, retopo'd, patched up and textured to produce a usable asset.
Please read the individual images captions if you want learn more.
Amazing rigging by Chong En Xin